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“Brillhart, who formerly headed up VR film making at Google, agreed. She says her years working with Google and others made her realize that ‘a lot of the money and tech is owned by large corporations—and decisions about who gets to use the technology, what stories are told, who gets funded, and what kinds of content are made simply depends on how [the leaders of these companies] feel, that month, or even that day.’

She recalled that when virtual reality first launched, there was an immediate push to get it into the hands of Hollywood filmmakers, which she called a ‘mistake on a number of levels.’ Instead, she worked with the organization Electric South to help introduce the technology to creators in Africa. ‘The idea was to empower artists who are usually marginalized,’ she said, ‘to actually to tell their own stories.'”

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